Bloom
GPUMulti-pass glow effect with threshold, blur, and composite.
All built-in core operators across GPU, Audio, and Control domains.
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GPU · 26
Multi-pass glow effect with threshold, blur, and composite.
Cellular automaton simulation with Game of Life and custom rules.
Blends two textures with configurable blend mode and opacity.
Recursive feedback loop with decay, zoom, rotation, and offset.
2D Reynolds boids simulation with per-boid LFO modulation.
2D Navier-Stokes fluid simulation with dye advection.
Renders N SDF shapes with per-instance layout and LFO modulation.
Applies a 3D color lookup table from .cube files.
Warps a texture via bicubic-interpolated control point grid.
2D metaballs with implicit surface blending and multiple render modes.
Video file playback with frame-accurate timing and audio sync.
Perlin or Simplex noise generator with FBm octaves and animation.
Spawns and renders soft particles with per-particle envelope control.
Gray-Scott reaction-diffusion with LFO-modulated parameters.
Animated text with per-character effects.
Real-time waveform, histogram, vectorscope, and parade analysis.
SDF polygon/star shape generator with soft edges.
Renders SVG files using the nanosvg rasterizer.
Receives video frames via Syphon (macOS inter-app video sharing).
Sends video frames via Syphon (macOS inter-app video sharing).
Renders simple static text with configurable font, color, and position.
GPU-to-control bridge analyzing texture brightness, contrast, and color.
Loads image files (JPEG, PNG, EXR, HDR) as GPU textures.
Temporal slit-scan effect using a displacement map and history buffer.
Autonomous motion trails with physics, decay, and hue shift.
Live camera capture with device selection and resolution presets.
Audio · 37
Passthrough audio analyzer outputting RMS, peak, and spectral features.
Bit-depth reduction and sample-rate decimation effect.
Multi-voice chorus effect with modulated fractional delay.
Feed-forward dynamics compressor with soft knee and sidechain.
Mono feedback delay line with up to 2 seconds of delay.
Tanh soft-clipping distortion with post-drive tone filter.
Synthesized hand clap with staggered noise bursts and filtered tail.
Synthesized cymbal from 12 inharmonic ring oscillators.
Synthesized hi-hat from 6 metallic oscillators and noise.
Synthesized kick drum with pitch envelope and click transient.
Synthesized snare with tonal body and bandpass-filtered noise.
Synthesized tom with pitch bend envelope and body filter.
Multi-mode audio filter with 14 filter types and keytracking.
Sine-modulated fractional delay with feedback for jet-like sweeps.
Two-operator FM synthesizer with ADSR envelope.
Simple amplitude multiplier with CV modulation.
Granular synthesis engine with up to 32 simultaneous grains.
Brickwall lookahead limiter with smooth release.
Live microphone capture with device selection and metering.
Plays standard MIDI files and outputs note, velocity, and gate data.
Four-input summing mixer with per-channel gain.
Audio playback from video and audio files with speed control.
Colored noise generator with five spectral profiles.
Basic waveform oscillator with frequency and amplitude CV.
Four-band parametric equalizer with cascaded biquad filters.
Allpass cascade swept by sine LFO for phase-shifting effects.
Stereo ping-pong delay with cross-feed and feedback filtering.
Freeverb-style algorithmic reverb with room size and damping.
Ring modulator multiplying input by an internal carrier oscillator.
Multi-group polyphonic sample player with ADSR and velocity control.
Sample slicer dividing audio into N equal segments triggered by note.
Single-pad sampler with one-shot, loop, and gate playback.
STFT-based spectral freeze capturing and sustaining a moment in time.
Per-voice ADSR envelopes for polyphonic spread chains.
Per-voice or shared LFO for polyphonic spread chains.
Stereo panning and width control via mid/side processing.
Channel vocoder analyzing a modulator to shape a carrier signal.
Control · 39
Cycles through up to 4 input spreads based on beat phase.
Arpeggiation engine with 10 modes, swing, and per-step modulation.
Extracts the filename from a full file path string.
Diatonic chord sequencer with per-step voicing and extensions.
Master tempo clock generating beat and bar phase signals.
MIDI note demuxer routing notes to per-slot outputs.
Six-track drum pattern sequencer with probability and swing.
ADSR envelope generator with curve shaping.
Euclidean rhythm generator distributing hits evenly across steps.
Radix-2 FFT computing magnitude spectrum from a waveform spread.
Scans a directory and outputs matching filenames as a spread.
Passes or blocks a signal based on a gate threshold.
Queries keyboard input state for a specified key.
Low-frequency oscillator for parameter modulation.
Boolean logic gate operating on two control signals.
Simple scalar transform mapping a value through amplitude and offset.
Binary math operation on two control signals.
Hardware MIDI input translated into native notes_out plus auxiliary control lanes.
Gain with built-in LFO modulation and smoothing.
Outputs mouse cursor position and button states.
Multi-segment envelope generator with per-segment curves and looping.
Converts beat duration to musical note duration.
Per-step chord pattern sequencer with visual grid editor.
OSC server receiving values over UDP.
OSC client sending values over UDP.
Cubic Bezier path evaluator with easing and loop modes.
Step sequencer with per-step values, probability, and MIDI output.
Transforms a spread pattern with reverse, rotate, scale, and probability.
Quantizes a control signal to scale degrees, range grid, or uniform steps.
Captures a signal value on trigger edge or tracks while gate is high.
Multi-spread step sequencer with ratchets and probability.
Exponential smoothing with separate rise and fall times.
Animated noise spread using hash-based value noise.
Combines up to 4 spreads into one via concatenation or interleaving.
Eight-state sequencer with beat-quantized transitions and crossfade.
Trigger-driven counter with modulus wrapping.
Free-running or beat-synced step sequencer with glide and per-step gates.
Selects a string from an input spread by index.
Multi-channel tracker-style pattern sequencer with keyboard editing.