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GranularSynth

Audio

Granular synthesis engine with up to 32 simultaneous grains.

Captures incoming audio into a buffer and replays it as overlapping grains with configurable size, density, position, and pitch. Includes a custom waveform inspector showing the capture buffer and active grain positions.

Tips

  • Freeze a texture by setting position manually and disconnecting input.

Parameters

NameTypeRangeDefaultDescription
positionPlayback position in the capture buffer (0-1).
randomizeRandom scatter applied to grain position, pitch, and timing.
windowGrain envelope shape. Hann is smooth, Triangle is percussive.

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