Noise
GPUPerlin or Simplex noise generator with FBm octaves and animation.
Evaluates 3D noise in a fragment shader with configurable octaves, lacunarity, and persistence for fractal detail. Speed parameter animates through the Z axis over time.
Parameters
| Name | Type | Range | Default | Description |
|---|---|---|---|---|
| noiseType | Perlin or Simplex noise algorithm. | |||
| octaves | Number of FBm layers. More = finer detail. |
Related Operators