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Switch3D

Visual · gpu_visual

Forwards one of several Scene3D inputs, selected by a Clock's `step` (wire it into `clock`). Cut between whole looks every N bars - timing comes from the Clock node.

Switch3D preview

Parameters

NameTypeRangeDefaultDescription
orderchoice0 - 20(sequential, pingpong, random)

Ports

PortDirectionDescription
clockin
scene_ain
scene_bin
scene_cin
scene_din
scene_ein
scene_fin
sceneout