Render3D
Visual · gpu_visualRenders a composed 3D scene to a texture: camera, lights, shadows, fog and IBL.
3drendercamera

Parameters
| Name | Type | Range | Default | Description |
|---|---|---|---|---|
cam_x | float | -50 - 50 | 0 | |
cam_y | float | -50 - 50 | 2 | |
cam_z | float | -50 - 50 | 5 | |
target_x | float | -50 - 50 | 0 | |
target_y | float | -50 - 50 | 0 | |
target_z | float | -50 - 50 | 0 | |
fov | float | 1 - 170 | 60 | |
near | float | 0.001 - 10 | 0.1 | |
far | float | 1 - 10000 | 100 | |
orbit | float | 0 - 1 | 0 | |
orbit_phase | float | 0 - 1 | 0 | |
orbit_radius | float | 0.5 - 50 | 6 | |
orbit_height | float | -50 - 50 | 2 | |
bg_r | float | 0 - 1 | 0 | |
bg_g | float | 0 - 1 | 0 | |
bg_b | float | 0 - 1 | 0 | |
bg_a | float | 0 - 1 | 1 | |
shadow_enabled | float | 0 - 1 | 1 | |
shadow_resolution | float | 256 - 4096 | 1024 | |
shadow_bias | float | 0 - 0.05 | 0.005 | |
fog_enabled | float | 0 - 1 | 0 | |
fog_mode | choice | 0 - 1 | 0 | (Linear, Exp2) |
fog_color_r | float | 0 - 1 | 0.12 | |
fog_color_g | float | 0 - 1 | 0.14 | |
fog_color_b | float | 0 - 1 | 0.18 | |
fog_near | float | 0 - 1000 | 4 | |
fog_far | float | 0.01 - 2000 | 30 | |
fog_density | float | 0 - 2 | 0.04 |
Ports
| Port | Direction | Description |
|---|---|---|
scene | in | |
texture | out | |
depth | out |