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Render3D

Visual · gpu_visual

Renders a composed 3D scene to a texture: camera, lights, shadows, fog and IBL.

3drendercamera
Render3D preview

Parameters

NameTypeRangeDefaultDescription
cam_xfloat-50 - 500
cam_yfloat-50 - 502
cam_zfloat-50 - 505
target_xfloat-50 - 500
target_yfloat-50 - 500
target_zfloat-50 - 500
fovfloat1 - 17060
nearfloat0.001 - 100.1
farfloat1 - 10000100
orbitfloat0 - 10
orbit_phasefloat0 - 10
orbit_radiusfloat0.5 - 506
orbit_heightfloat-50 - 502
bg_rfloat0 - 10
bg_gfloat0 - 10
bg_bfloat0 - 10
bg_afloat0 - 11
shadow_enabledfloat0 - 11
shadow_resolutionfloat256 - 40961024
shadow_biasfloat0 - 0.050.005
fog_enabledfloat0 - 10
fog_modechoice0 - 10(Linear, Exp2)
fog_color_rfloat0 - 10.12
fog_color_gfloat0 - 10.14
fog_color_bfloat0 - 10.18
fog_nearfloat0 - 10004
fog_farfloat0.01 - 200030
fog_densityfloat0 - 20.04

Ports

PortDirectionDescription
scenein
textureout
depthout