InstancesFromSignal
Visual · gpu_visualRecipe: one 3D instance per element of an incoming signal (pos->layout+colour, amp->size); chords bloom, arps trail. Prefer LaneRamp/LanePalette -> InstancesFromLanes -> Instancer3D to recombine.

Parameters
| Name | Type | Range | Default | Description |
|---|---|---|---|---|
size | float | 0.05 - 3 | 0.5 | |
radius | float | 0.5 - 20 | 4 | |
layout | choice | 0 - 3 | 0 | (ring, line, orb, wheel) |
spin | float | 0 - 1 | 0.15 | |
trail | float | 0 - 1 | 0.5 | |
pulse | float | 0 - 1 | 0.6 | |
palette | choice | 0 - 4 | 0 | (Spectrum, Rainbow, Fire, Ice, Viridis) |
persist | float | 0 - 1 | 0 | |
pos_lo | float | 0 - 1 | 0 | |
pos_hi | float | 0 - 1 | 1 | |
center_x | float | -30 - 30 | 0 | |
center_y | float | -30 - 30 | 0 | |
center_z | float | -30 - 30 | 0 | |
orient | choice | 0 - 1 | 0 | (spin, radial) |
elongate | float | 1 - 12 | 1 |
Ports
| Port | Direction | Description |
|---|---|---|
signal | in | |
instances | out |