Bloom
Visual · gpu_visualPost-process glow: bright pixels bleed light. Put it after Render3D; drive intensity with audio.
effectbloomglow
Parameters
| Name | Type | Range | Default | Description |
|---|---|---|---|---|
threshold | float | 0 - 1 | 0.6 | |
intensity | float | 0 - 3 | 0.8 | |
radius | float | 0 - 6 | 1.5 |
Ports
| Port | Direction | Description |
|---|---|---|
input | in | |
texture | out |