Stutter
Audio GpuRepeats short slices of audio in tempo-synced bursts.
Stutter captures a window of incoming audio, retriggers it for a configurable count, and shapes the repeated slices with envelope options for rhythmic glitch textures.
Parameters
| Name | Type | Description |
|---|---|---|
| phase | float | Beat phase used for sync and triggering. |
| chance | float | Probability of triggering a stutter event. |
| size | float | Slice length for each repeated chunk. |
| sync | int | — |
| division | int | — |
| count | int | Number of repeats per trigger. |
| envelope | int | Envelope shape applied across the repeats. |
| env_amount | float | — |
| mix | float | Dry/wet blend. |
Ports
| Name | Direction | Type |
|---|---|---|
| input | Input | AUDIO_BUFFER |
| output | Output | AUDIO_BUFFER |