Stretch
Audio GpuTime-stretches incoming audio with granular replay.
Stretch breaks audio into overlapping grains so it can slow down or speed up the apparent time flow while keeping pitch more stable than simple resampling.
Parameters
| Name | Type | Description |
|---|---|---|
| phase | float | Beat phase used for sync and triggering. |
| chance | float | Probability of triggering a stretch event. |
| size | float | — |
| factor | float | Stretch ratio applied to the captured slice. |
| grain_size | float | Length of each grain. |
| grain_rand | float | — |
| overlap | float | Grain overlap amount. |
| mix | float | Dry/wet blend. |
Ports
| Name | Direction | Type |
|---|---|---|
| input | Input | AUDIO_BUFFER |
| output | Output | AUDIO_BUFFER |