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Stretch

Audio Gpu

Time-stretches incoming audio with granular replay.

Stretch breaks audio into overlapping grains so it can slow down or speed up the apparent time flow while keeping pitch more stable than simple resampling.

Parameters

NameTypeDescription
phasefloatBeat phase used for sync and triggering.
chancefloatProbability of triggering a stretch event.
sizefloat
factorfloatStretch ratio applied to the captured slice.
grain_sizefloatLength of each grain.
grain_randfloat
overlapfloatGrain overlap amount.
mixfloatDry/wet blend.

Ports

NameDirectionType
inputInputAUDIO_BUFFER
outputOutputAUDIO_BUFFER