BeatRepeat
Audio GpuRepeats captured audio slices with beat-aware timing and repeat decay.
BeatRepeat grabs a segment of audio, loops it in sync with the beat grid, and can fade each repeat so the result stays rhythmic instead of washing out the source.
Parameters
| Name | Type | Description |
|---|---|---|
| phase | float | Beat phase used for sync and triggering. |
| chance | float | Probability of triggering a repeat phrase. |
| size | float | Slice size relative to the beat grid. |
| sync | int | — |
| division | int | Beat division used when sync is enabled. |
| count | int | Number of repeats. |
| decay | float | Per-repeat amplitude decay. |
| mix | float | — |
Ports
| Name | Direction | Type |
|---|---|---|
| input | Input | AUDIO_BUFFER |
| output | Output | AUDIO_BUFFER |