← Back to vivid-3d

SSAO3D

GPU Gpu

Adds screen-space ambient occlusion to a rendered 3D scene.

SSAO3D darkens creases and contact regions using the scene depth buffer, helping final renders feel more grounded without changing the underlying geometry.

Parameters

NameTypeDescription
radiusfloatOcclusion sampling radius.
intensityfloatStrength of the occlusion effect.
biasfloatBias used to avoid self-occlusion artifacts.
near_planefloatNear clip value used when decoding depth.
far_planefloatFar clip value used when decoding depth.

Ports

NameDirectionType
colorInputTEXTURE
depthInputTEXTURE
textureOutputTEXTURE