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Shape3D

GPU Gpu

Generates a procedural 3D primitive with material and transform controls.

Shape3D is an all-purpose source operator for common meshes like cubes, spheres, toruses, and planes, with built-in color, shading, and transform parameters.

Parameters

NameTypeDescription
shapeintPrimitive shape to generate.
detailintMesh detail or subdivision level.
rfloat
gfloat
bfloat
afloat
roughnessfloatSurface roughness for lighting.
metallicfloatMetallic response for shading.
emissionfloat
unlitint
shadingint
toon_levelsfloat
pos_xfloatPosition along the X axis.
pos_yfloat
pos_zfloat
rot_xfloat
rot_yfloat
rot_zfloat
scale_xfloatScale along the X axis.
scale_yfloat
scale_zfloat