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Particles3D

GPU Gpu

Simulates and renders a configurable 3D particle system.

Particles3D combines spawning, motion, curl noise, and simple shading controls to produce a self-contained GPU particle field for atmospheric scenes and reactive effects.

Parameters

NameTypeDescription
countintMaximum live particle count.
emission_ratefloatRate at which new particles are emitted.
lifetimefloatLifetime of each particle.
speedfloatBase particle speed.
gravityfloatVertical acceleration applied to particles.
spreadfloat
dragfloat
curl_strengthfloat
noise_scalefloat
noise_speedfloat
noise_octavesint
shapeint
elongationfloat
sizefloat
boundsfloat
rfloat
gfloat
bfloat
afloat
emissionfloat
unlitint
learning_modeintChooses between advanced and beginner compute paths.