MeshImport
GPU GpuLoads an external mesh file into the 3D scene pipeline.
MeshImport brings authored geometry into vivid-3d and exposes basic material tinting plus transform controls so imported assets can be staged without extra helper operators.
Parameters
| Name | Type | Description |
|---|---|---|
| file | vivid::FilePath | Mesh file to import. |
| r | float | Red channel of the import tint. |
| g | float | — |
| b | float | — |
| a | float | — |
| pos_x | float | Position offset along the X axis. |
| pos_y | float | — |
| pos_z | float | — |
| rot_x | float | — |
| rot_y | float | Rotation around the Y axis. |
| rot_z | float | — |
| scale_x | float | Scale along the X axis. |
| scale_y | float | — |
| scale_z | float | — |